Mouse Guard: il regista Wes Ball pubblica un video demo del film cancellato

Le concept art e il video demo dell'animazione del film fantasy, cancellato dalla Fox.

Mouse Guard è stato cancellato dalla Fox a sole due settimane prima dell’inizio delle riprese, ora il regista rivela il tutto materiale inutilizzato

La celebre serie a fumetti Mouse Guard (Guardie d’Onore) di David Peterson sarebbe dovuta arrivare sullo schermo grazie a Twentieth Century Fox, ma lacquisizione della Fox da parte della Disney sta mietendo le sue prime vittime. Diversi progetti sono ora in stand-by, in attesa di un via libera o di una cancellazione definitiva. Tra questi vi è il film sui celebri topolini guerrieri.

Disney non era convinta della storia e che l’azienda ha fin troppi progetti “giovani” di cui occuparsi, così ha fermato la produzione. La pellicola aveva appena trovato i suoi primi protagonisti: Idris Elba (Hobbs and Shaw), Sonoya Mizuno (Maniac), Andy Serkis (Lo Hobbit) e Thomas Brodie-Sangster. Il regista di Maze Runner Wes Ball avrebbe dovuto dirigere la pellicola, e oggi ha pubblicato un video demo dell’animazione del film fantasy. Sul web sono comparse anche le concept art dell’artista Derek Zabrocki.

 

Visualizza questo post su Instagram

 

Weekly Tip #8: FUNCTIONALITY AND BELIEVABILITY I went through a lot of important factors you have to take into consideration while creating successful concept artworks. Now it’s time to take a look a little bit deeper, into something that elevates your concept to the next level and makes your artwork something more than just art. In the production pipeline, while working on new environment designs and new worlds it’s not only about artistic brush strokes or beautiful colors/light. People tend to rely on it way too much (I used to do the same hehe) While I worked on the piece similar to the attached one I always plan ahead all the elements the location possibly could consist of. It was actually set extension to real life place so how do I make it fitting and functional to this specific project was all the design work behind that. What sort of props, functional elements(peer, lifting machines, bay for the boats, tree houses, watch towers, ladders etc) I could place and how to logically put them for the best believably depicted location. To support artistic and beautiful execution with something that actually matters to make the world iconic? What helps me the most is usually closing my eyes and imagining that place. If I were there. I immerse myself by doing that and it immediately brings more and more ideas to.make the design more interesting. The more I think, the more research I do, the more I am able to create a fully functional and believable environment design. I made loads (hundreds) of concepts for Mouse Guard film (sadly cancelled) directed by amazing dude Wes Ball. Based on epic comic book (@mouseguard) and it’s one of the examples showing what I’m talking about here. Also that in depth and more knowledge I will share during my online course later this year (more info soon). This I also teach at our @focalpointschool Find these tips helpful? Please share it with your art friends! #art #artoftheday #artistoninstagram #2d #conceptart #conceptartist #cathedral #design #tutorial #artist #darekzabrocki #illustration #fantasyart #focalpointschool #painting #photoshop #scifiart #scifi #sciencefictionart #starwars #scifimovie #fox #mouseguard #wacom

Un post condiviso da Darek Zabrocki (@darekzabrocki) in data:

Tags: Fox